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Shrine of Greed
Cost: 1 | Colourless | Relic | Enters play taxed unless you pay 2 gold. [Tax & Sacrifice]: Draw 2 cards. Only use one copy of this effect per turn.
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Speed Scroll
Cost: 1 | Yellow | Scroll - Swift | Epic. The next cost you pay this turn is reduced by 2.
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Stack Lhumbar
Cost: 3 | Yellow | Mythic Unit - Dwarf Warrior | 3/4 | [Passive]: This may guard as many times as you like each turn. [Restless] - [Survivor] - [Guard]
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Sy-Laqon, Nature's Apex
Cost: 4 | Green | Mythic Unit - Flora Spirit | 5/5 | [Rooted] - [Overwhelm] - [Entrance]: This may cultivate all terra/flora in your grave. [Passive]: Gets +1/+1 for each cultivated card you control.
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Terra
Colourless | Basic Terra | [Tax]: +1 Gold.
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Tharagor, Despot of Stolen Valor
Cost: 4 | Green | Mythic Unit - Flora Shifter | 4/6 | Non-Swift - [Cost 3]: Target a non-scroll card in your grave, this cultivates it. (A cultivated card becomes a supply with no effects but keeps its original types.) [Trigger]: When this cultivates a card with an entrance effect; You may activate it. [Passive]: This gains the printed effects/types of cards it is cultivating. Lords this cultivates have their morale counters put on Tharagor instead.
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The Harder They Fall (Formerly "The Bigger They Are")
Cost: 2 | Blue | Scroll - Swift | Target a player. They sacrifice a non-lord unit with the lowest ATK. [Optional Cost]: You may put 1 unit from your hand to the bottom of your deck as you play this, if you do, reduce this cards cost by 1.
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The King of Thieves
Cost: 3 | Red | Lord - Mythic Unit - Human Thief | Morale: 5 | [Entrance]: This levels up. For each copy of it you've leveled up, each enemy exiles a card face down from the top of their main deck. Those cards count towards your hand size. You may play, look at, & discard them as if they were in your hand. Even while you don't control this card. Fringe - [Once per your turn]: If untaxed, choose one -
-[2]: Target a unit/bastion, this deals 2 effect damage to it.
- [1]: +1 Gold.
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The Sword of Boundless Energy
Cost: 3 | Yellow | Mythic Supply - Continuous | Non-Swift – [Cost 2]: Supply this to a unit. A unit supplied with this gets,+2 atk, restless, & urgency.
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The Thieves Den - Rebellion Main HQ
Red | Bastion | 20 | Fringe – [Once per your turn]: Choose one; • Send a basic terra card you control to your hand: +1 Gold. • If you control 2 or more royals: +1 Gold. (A royal is any card from the throne room.)
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Undergrowth Druid
Cost: 2 | Green | Unit - Orc Druid | 1/1 | [Entrance]: Reveal the top 4 cards of your main deck, you may send any units amoung those cards to the grave and the rest to the bottom of the deck. [Passive]: Units in your grave are also flora type. “We are all one with Malverna, we come and we go, we give and we take... I try to give more than I take”
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Vellaceus - Dwarven Capital
Yellow | Bastion | 20 | Garrison - You may play a unit from the top of your main deck by declaring its name, then revealing it & paying its cost(s). [Passive]: While you control 2 or more royals; Non-lord units you control on the battlefield get +1/+1 & lords you control on the battlefield get +1 atk.
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Vengeful Spirit
Cost: 3 | Blue | Unit - Spirit | 1/1 | [Dodge] - [Ranged] - [Entrance]: Target a unit & tax it. While this card is in your control, the target has its effects stopped & it stays taxed during its untax phase.
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Vitoria Tower
Blue | Bastion | Scrutinize - Once per turn if you would study: You may study double that many instead. Fringe - [Once Per Your Turn]: If you control 2 or more royals; Study 1, then draw 1.

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Western Watchtower
Colourless | Mythic Terra | [Tax]: +1 Gold. [Tax & Sacrifice]: Prevent combat damage during the next instance of combat this turn. (After this resolves.)
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Wild-Force
Cost: 3 | Green | Scroll - Swift | [Additional Cost]: Sacrifice a “Terra”. Target a non-bastion card & exile it. [Force]: Cards/effects without force can’t be used/played until cards/effects with force finish resolving. [Passive]: Cards can respond to this without force, except its target.
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Wisp & Willow, the Raging Flame
Cost: 2 | Blue | Mythic Unit - Elemental | 2/2 | [Passive]: Copies of "Wisp, & Willow the Twin Flame" you play count towards this cards level up. "Wisp, & Willow the Twin Flame" that you play, count copies of this card you have played towards its level up.
[Trigger once per turn]: When a scroll is played; All enemies burn 1 card, then you may burn 1 card & if you do, all enemies burn 1 card. (Burn a card by sending the top card of your main deck to the grave.) Level Up ~ [Entrance]: The 2nd+ a copy of this you own enters; It's trigger effect loses "once per turn". (Round Down.)
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Wisp & Willow, the Twin Flame
Cost: 2 | Blue | Mythic Unit - Elemental | 2/2 | [Passive]: If you would pay extra Gold to play a card, instead you may burn 1 for each extra Gold you would pay. (To burn,
a player sends the top card of their main deck to grave.) [Trigger once per turn]: When a scroll is played; all enemies burn 1 & you may burn 1. If you do, all enemies burn 1 again. [Trigger once per sequence]: When 2 or more enemy cards are burned; this gets a +1/+1 counter.

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