Skip to Content
Overtired
Cost: 1 | Yellow | Scroll | Target a unit, if it’s taxed, destroy it.
0.0 CAD
Phoenix Feather
Cost: 1 | Yellow | Scroll - Swift | Target a unit you control, it becomes rested & then, either its hp heals, or prevent its next source of damage. [Optional Cost]: Pay an extra gold; If you do, this gets the additional effect – “Target an enemy unit on the front-line. Move your unit to the front-line & it attacks the enemy unit but stays rested.” (This is an extra attack.)
0.0 CAD
Plague Rogue
Cost: 2 | Red | Unit - Human Rogue | 1/1 | [Poison] - [Entrance]: Target a unit, this turn it has poison.
0.0 CAD
Plantoid
Cost: 1 | Green | Unit - Flora | 0/3 | [Levy] - [Rooted] - [Additional Cost]: Sacrifice 1 terra card. [Tax]: Reduce the next cost you pay this turn by 1, or by 2 if you control another “Plantoid”.
0.0 CAD
Poisoned Dagger
Cost: 2 | Red | Supply | Supply this to a unit, it gets +1 ATK, poison, & [Dies]: Draw 1.
0.0 CAD
Pushback Magi
Cost: 2 | Blue | Unit - Elf Magi | 1/1 | [Reflex] - [Swift] - [Entrance]: Target a unit; Tax it & stop any effects it would gain from entering play. Then: If its on the battlefield – You may move it to the kingdom. If its in the kingdom – You may send it to the hand.
0.0 CAD
Pyro Magi Warrior
Cost: 2 | Blue | Unit - Human Magi Warrior | 2/1 | [Reflex] - [Combative]: The enemy controller burns that many cards & then if this doesn't have a +1/+1 counter, it gets one. (For a player to burn a card, they send the top card of their main deck to the grave.)
0.0 CAD
Ready Another Axe
Cost: 2 | Yellow | Supply | Supply this to a unit. It has Berserk.
0.0 CAD
Reckless Mercenary
Cost: 5 | Colourless | Unit - Human Berserker | 7/3 | [Swift] - [Berserk] - [Passive]: Reduce this cards cost by 1 for each unit you control that was destroyed in combat/enemy card effect, this turn.
0.0 CAD
Red Cloak
Cost: 2 | Red | Supply | Supply to a unit, it gets +2 atk. [Optional Cost]: Discard 1 card as you play this. If you do; Reduce this cards cost by 1 & exile 1 card from the top of your main deck. You may play the exiled card until the end of your next turn by paying its cost(s).
0.0 CAD
Red Riding Rogue
Cost: 3 | Red | Mythic Unit - Human Rogue | 3/2 | [Urgency] - [Entrance]: Target a friendly unit & an enemy unit. Your unit attacks the enemy unit but yours' doesn’t get taxed or take combat damage. (This is as an extra attack.)
0.0 CAD
Relaxed Dwarf
Cost: 1 | Yellow | Unit - Dwarf Warrior | 0/3 | [Tax, Cost 2]: Target a unit; it untaxes & this gets a -1/-1 counter.
0.0 CAD
Riptide Elemental
Cost: 4 | Blue | Unit - Elemental | 2/1 | [Dodge] - [Entrance]: Target up to 2 units. Prevent all damage they do this turn, tax them, & choose one to stay taxed during its next untax step. Then, for each taxed enemy unit in play, this gets a +1/+1 counter. Now, for every 2 +1/+1 counters on this card, you may draw 1.
0.0 CAD
Rogue Thief
Cost: 4 | Red | Unit - Human Rogue Thief | 5/2 | [Urgency] - [Dies]: You may target a relic or supply in play/in an enemy grave & take control of it/play it, then exile this. A supply taken this way may be supplied to a valid target.
0.0 CAD
Rogue Toad
Cost: 2 | Red | Unit - Aquan Rogue | 1/1 | [Swift] - [Poison]
0.0 CAD
Rootsnare Druid
Cost: 2 | Green | Unit - Orc Druid | 1/1 | [Swift] - [Grapple] - [Entrance]: Target a unit, this may grapple it, then you may move it to the front-line &/or tax it. If it's taxed, this turn it takes O combat damage & is untargettable. If it's untaxed, remove up to 2 of its counters or destroy 1 of its supplies.
0.0 CAD
Seed of the Ancient Tree
Cost: 0 | Colourless | Mythic Relic | [Entrance]: Each player searches their terra deck for a terra card & plays it taxed. Epic - [Tax]: If you control less terra than another player & this is the first card you’ve taxed this turn; +1 Gold. [Cost 2, Tax, & Sacrifice]: All players sacrifice a mythic terra.
0.0 CAD
Shadow Striker
Cost: 2 | Red | Unit - Rogue Spirit | 2/1 | [Urgency] - [Sneak] - [On attack]: Has dodge for the attack. (May direct damage from itself to your bastion.)


0.0 CAD
Shiny Rock
Cost: 0 | Colourless | Relic | Epic - [Tax & Sacrifice]: +1 Gold.
0.0 CAD
Shiny Stone
Cost: 1 | Colourless | Relic | [Levy] - [Tax & Sacrifice]: +1 Gold.
0.0 CAD