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Plague Rogue

| Cost: 2 | Red | Unit - Human Rogue | 1/1 |

[Poison] - [Entrance]: Target a unit, this turn it has poison.

Plantoid

| Cost: 1 | Green | Unit - Flora | 0/3 |

[Levy] - [Rooted]

[Additional Cost]: Sacrifice 1 terra card.

[Tax]: Reduce the next cost you pay this turn by 1, or by 2 if you control another “Plantoid”.

Poisoned Dagger

| Cost: 2 | Red | Supply |

Supply this to a unit, it gets +1 ATK, poison, & [Dies]: Draw 1.

Pushback Magi

| Cost: 2 | Blue | Unit - Elf Magi | 1/1 |

[Reflex] - [Swift]

[Entrance]: Target a unit; Tax it & stop any effects it would gain from entering play. Then: If its on the battlefield – You may move it to the kingdom. If its in the kingdom – You may send it to the hand.

Pyro Magi Warrior

| Cost: 2 | Blue | Unit - Human Magi Warrior | 2/1 |

[Reflex]

[Combative]: The enemy controller burns that many cards & then if this doesn't have a +1/+1 counter, it gets one. (For a player to burn a card, they send the top card of their main deck to the grave.)

Ready Another Axe

| Cost: 2 | Yellow | Supply |

[Passive]: Supplied unit has Berserk.

Reckless Mercenary

| Cost: 5 | Colourless | Swift Unit - Human Berserker |
| 7/3 |

[Berserk]

[Passive]: Reduce this cards cost by 1 for each unit you control that was destroyed in combat/enemy card effect, this turn.

Red Cloak

| Cost: 2 | Red | Supply |

[Passive]: A unit supplied with this has +2 atk.

[Optional Cost]: Discard 1 card as you play this. If you do; Reduce this cards cost by 1 & exile 1 card from the top of your main deck. You may play the exiled card until the end of your next turn by paying its cost(s).

Red Riding Rogue

| Cost: 3 | Red | Mythic Unit - Human Rogue | 3/2 |

[Urgency]

[Entrance]: Target a friendly unit & an enemy unit. Your unit attacks the enemy unit but yours' doesn’t get taxed or take combat damage. (This is as an extra attack.)

Relaxed Dwarf

| Cost: 1 | Yellow | Unit - Dwarf Warrior | 0/3 |

[Tax, Cost 2]: Target a unit; it untaxes & this gets a -1/-1 counter.

Riptide Elemental

| Cost: 4 | Blue | Unit - Elemental | 2/1 |

[Dodge]

[Entrance]: Target up to 2 units. Prevent all damage they do this turn, tax them, & choose one to stay taxed during its next untax step. Then, for each taxed enemy unit in play, this gets a +1/+1 counter. Now, for every 2 +1/+1 counters on this card, you may draw 1.

Rogue Thief

| Cost: 4 | Red | Unit - Human Rogue Thief | 5/2 |

[Urgency]

[Dies]: You may target a relic or supply in play/in an enemy grave & take control of it/play it, then exile this. A supply taken this way may be supplied to a valid target.

Rogue Toad

| Cost: 2 | Red | Unit - Aquan Rogue | 1/1 |

[Swift] - [Poison]

Rootsnare Druid

| Cost: 2 | Green | Unit - Orc Druid | 1/1 |

[Swift] - [Grapple]

[Entrance]: Target a unit, this may grapple it, then you may move it to the front-line &/or tax it. If it's taxed, this turn it takes O combat damage & is untargettable. If it's untaxed, remove up to 2 of its counters or destroy 1 of its supplies.

Seed of the Ancient Tree

| Cost: 0 | Colourless | Mythic Relic |

[Entrance]: Each player searches their terra deck for a terra card & plays it taxed.

Epic - [Tax]: If you control less terra than another player & this is the first card you’ve taxed this turn; +1 Gold.

[Cost 2, Tax, & Sacrifice]: All players sacrifice a mythic terra.

Shadow Striker

| Cost: 2 | Red | Unit - Rogue Spirit | 2/1 |

[Urgency] - [Sneak]

[On attack]: Has dodge for the attack. (May direct damage from itself to your bastion.)


Shiny Rock

| Cost: 0 | Colourless | Relic |

Epic - [Tax & Sacrifice]: +1 Gold.

Shiny Stone

| Cost: 1 | Colourless | Relic |

[Levy] - [Tax & Sacrifice]: +1 Gold.

Shrine of Greed

| Cost: 1 | Colourless | Relic |

Enters play taxed unless you pay 2 gold.

Once - [Tax & Sacrifice]: Draw 2 cards. Only use one copy of this effect per turn.

Speed Scroll

| Cost: 1 | Yellow | Scroll - Swift |

[Epic]: The next cost you pay this turn is reduced by 2.