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Overtired

Cost: 1 | Yellow | Scroll | Target a unit, if it’s taxed, destroy it.

Phoenix Feather

Cost: 1 | Yellow | Scroll - Swift | Target a unit you control, it becomes rested & then, either its hp heals, or prevent its next source of damage. [Optional Cost]: Pay an extra gold; If you do, this gets the additional effect – “Target an enemy unit on the front-line. Move your unit to the front-line & it attacks the enemy unit but stays rested.” (This is an extra attack.)

Plague Rogue

Cost: 2 | Red | Unit - Human Rogue | 1/1 | [Poison] - [Entrance]: Target a unit, this turn it has poison.

Plantoid

Cost: 1 | Green | Unit - Flora | 0/3 | [Levy] - [Rooted] - [Additional Cost]: Sacrifice 1 terra card. [Tax]: Reduce the next cost you pay this turn by 1, or by 2 if you control another “Plantoid”.

Poisoned Dagger

Cost: 2 | Red | Supply | Supply this to a unit, it gets +1 ATK, poison, & [Dies]: Draw 1.

Pushback Magi

Cost: 2 | Blue | Unit - Elf Magi | 1/1 | [Reflex] - [Swift] - [Entrance]: Target a unit; Tax it & stop any effects it would gain from entering play. Then: If its on the battlefield – You may move it to the kingdom. If its in the kingdom – You may send it to the hand.

Pyro Magi Warrior

Cost: 2 | Blue | Unit - Human Magi Warrior | 2/1 | [Reflex] - [Combative]: The enemy controller burns that many cards & then if this doesn't have a +1/+1 counter, it gets one. (For a player to burn a card, they send the top card of their main deck to the grave.)

Ready Another Axe

Cost: 2 | Yellow | Supply | Supply this to a unit. It has Berserk.

Reckless Mercenary

Cost: 5 | Colourless | Unit - Human Berserker | 7/3 | [Swift] - [Berserk] - [Passive]: Reduce this cards cost by 1 for each unit you control that was destroyed in combat/enemy card effect, this turn.

Red Cloak

Cost: 2 | Red | Supply | Supply to a unit, it gets +2 atk. [Optional Cost]: Discard 1 card as you play this. If you do; Reduce this cards cost by 1 & exile 1 card from the top of your main deck. You may play the exiled card until the end of your next turn by paying its cost(s).

Red Riding Rogue

Cost: 3 | Red | Mythic Unit - Human Rogue | 3/2 | [Urgency] - [Entrance]: Target a friendly unit & an enemy unit. Your unit attacks the enemy unit but yours' doesn’t get taxed or take combat damage. (This is as an extra attack.)

Relaxed Dwarf

Cost: 1 | Yellow | Unit - Dwarf Warrior | 0/3 | [Tax, Cost 2]: Target a unit; it untaxes & this gets a -1/-1 counter.

Riptide Elemental

Cost: 4 | Blue | Unit - Elemental | 2/1 | [Dodge] - [Entrance]: Target up to 2 units. Prevent all damage they do this turn, tax them, & choose one to stay taxed during its next untax step. Then, for each taxed enemy unit in play, this gets a +1/+1 counter. Now, for every 2 +1/+1 counters on this card, you may draw 1.

Rogue Thief

Cost: 4 | Red | Unit - Human Rogue Thief | 5/2 | [Urgency] - [Dies]: You may target a relic or supply in play/in an enemy grave & take control of it/play it, then exile this. A supply taken this way may be supplied to a valid target.

Rogue Toad

Cost: 2 | Red | Unit - Aquan Rogue | 1/1 | [Swift] - [Poison]

Rootsnare Druid

Cost: 2 | Green | Unit - Orc Druid | 1/1 | [Swift] - [Grapple] - [Entrance]: Target a unit, this may grapple it, then you may move it to the front-line &/or tax it. If it's taxed, this turn it takes O combat damage & is untargettable. If it's untaxed, remove up to 2 of its counters or destroy 1 of its supplies.

Seed of the Ancient Tree

Cost: 0 | Colourless | Mythic Relic | [Entrance]: Each player searches their terra deck for a terra card & plays it taxed. Epic - [Tax]: If you control less terra than another player & this is the first card you’ve taxed this turn; +1 Gold. [Cost 2, Tax, & Sacrifice]: All players sacrifice a mythic terra.

Shadow Striker

Cost: 2 | Red | Unit - Rogue Spirit | 2/1 | [Urgency] - [Sneak] - [On attack]: Has dodge for the attack. (May direct damage from itself to your bastion.)


Shiny Rock

Cost: 0 | Colourless | Relic | Epic - [Tax & Sacrifice]: +1 Gold.

Shiny Stone

Cost: 1 | Colourless | Relic | [Levy] - [Tax & Sacrifice]: +1 Gold.